Submitted by peter on Sat, 05/05/2012 - 20:38
HGamer3D is a library for game development in Haskell. In this blog article the history and current status is roughly sketched.
Submitted by peter on Sat, 05/05/2012 - 18:11
I put together a couple of tutorials for HGamer3D. The tutorial includes basic setup, creation and movement of graphics objects, playing audio and getting input from keyboard, mouse and joystick.
Submitted by peter on Sun, 04/15/2012 - 12:08
There is a new version out, HGamer3D now supports Audio. This is done, by adding a binding to CAudio, see documentation.
Submitted by peter on Mon, 04/09/2012 - 23:09
Ist es möglich aus einer Kommandozeilen-Umgebung heraus ein Spiel zu entwickeln, eine state-of-the-art Spiele-Maschinerie zu nutzen und gleichzeitig alle Vorteile der funktionalen Programmierung einzusetzen? Es geht, mit Clojure und der jMonkeyEngine.
Submitted by peter on Sat, 02/11/2012 - 00:50
I made a video, showing HGamer3D in action, see here.
Submitted by peter on Sat, 01/21/2012 - 19:20
Please have a look at the very first version of a library, which allows Haskell programmers, to build 3D Game applications. First documentation, installer, source code and preliminary API documentation can be found here, on this website.